Tap the pack below. Six real Premier League players, in the browser, no sign-up and no e-mail. The same pack runs inside DraftIcon PL, where the cards you pull become the eleven that scores your next gameweek instead of a list you close the tab on.
One tap. The cards, the colours and the clock are the app itself, not a mock-up.
An independent fan project, with no affiliation to the Premier League, no endorsement from it and no licence. Nothing on this page is a trading card product: there is nothing to buy, sell or keep. The cards show club colours and a shirt number rather than a photograph or a badge. Player statistics come from the public Fantasy Premier League data.
Twenty seconds of anticipation is a real product, and plenty of places exist to sell you nothing else. Once the animation is over, though, the pull normally has nowhere to go.
None of that is a criticism of pack openers, which do exactly what they promise. It is the reason this one is attached to a game: the card you just pulled has to be picked, played and beaten by somebody else's card by Sunday night.
Every card here shows a shirt in the club's colours with the player's squad number on it. That is a deliberate choice rather than a missing feature. Player photographs and club badges are licensed assets, and an independent project that used them would be borrowing something it has no right to. A shirt and a number say who it is without pretending to be an official product.
It also changes how the pack reads. Without a face to recognise, the eye goes to the number, the position and the points per game, which is what you are actually picking on. Our NFL edition does use photographs, and the difference between the two is worth a look if you care about card design: the fantasy football pack opener is the same mechanic with a different set of rights behind it.
One pack is the demo. A gameweek is fourteen picks against a short clock, until you have an eleven and a bench, and then the real matches score it.

Each card carries the position, the club colours, the shirt number and the points the player has been scoring. The research screen ranks the whole Premier League pool the same way, so a pull can be checked in a second rather than googled.
Declared plainly: this is our own game, and the pack above is the front door to it. What it is not is a shop. There is no premium pack, no currency to top up and no way to spend money on a better pull, because the whole thing would stop working the moment somebody could.
Credits exist and are earned by playing. They buy an extra trade pack during the gameweek, nothing else, and they are not for sale. If you are here from a collecting hobby, the honest warning is that there is nothing to keep: squads expire on Monday and the cards do not accumulate anywhere.
What you get instead is the part collecting never had. The pull is judged by ninety minutes of football, against people who pulled something else. DraftIcon PL is the game, the weekly redraft format explains the shape of it, and the practice draft against the coach bot asks for no account.

Every gameweek ends with a number: what your eleven scored, how it went against your rival, and where that put you among friends, in your country and worldwide. Then the squad expires and the next pack is waiting.
Yes, and there is nothing to buy anywhere in the game. No shop, no premium pack, no currency to top up. The pack on this page opens without an account at all.
No. It runs in a browser tab on a phone or a laptop, and it can be added to a home screen if you want it to behave like an app. There is no download and no app store step.
Yes. The pool is the current Premier League squads, with points per game taken from the public Fantasy Premier League data. What the cards do not carry is a photograph or a club badge, because those are licensed.
Because we have no licence for photographs or badges, and an independent project should not pretend otherwise. The shirt uses the club's colours with the player's squad number, which identifies him without borrowing anything.
They last one gameweek. When it ends the squad expires and nothing accumulates anywhere, which is deliberate: the pull is worth something because of what it does on Saturday, not because you own it afterwards. If keeping things is the point for you, a collecting hobby is the better answer.
No. DraftIcon is an independent fan project with no affiliation to, endorsement from or licence with the Premier League or any card publisher, and it is not a trading card product.
It depends what you want afterwards. For practising a squad inside another football game, the openers built around that game are the right tool. For the moment on its own, a simulator does it. For a pull that then plays a real gameweek, that is what this one is for.
Six. What we do keep out of public writing are the odds behind them, how often a gold card turns up and what it is worth, because the balance of the draft took a long time to get right.
In the app you keep going: fourteen picks against a short clock until you have an eleven and a bench, then the real gameweek scores it and you are ranked among friends, your country and the world.
Yes, with photographs rather than shirts, because the rights situation is different there. It is the same mechanic and it lives on the fantasy football pack opener page.
Free, in the browser, nothing to buy. The practice draft against the coach bot needs no account.